Gwent Cards

Disrupt
Disrupt
What's written on this blade? That a curse? No. An insult.
Deal 3 damage to all enemies with even power.
GroupGold
RarityLegendary
FactionNeutral
TypeSpecial
Foul Play
Foul Play
Before us lies Elskerdeg Pass, and beyond that, Zerrikania and Hakland. Before us lies a long and dangerous road. If we are to walk it together… let us put aside our mistrust.
Play a Bronze or Silver special card from your deck.
GroupGold
RarityLegendary
FactionScoiatael
TypeElf
Imlerith: Sabbath
Imlerith: Sabbath
The sisters said you would come. They saw you arrive in the water's surface.
Every turn, Duel the Highest enemy on turn end. If this unit survives, Heal it by 2 and give it 2 Armor.
2 Armor.
GroupGold
RarityLegendary
FactionMonster
Power5
TypeWild Hunt
Yennefer
Yennefer
Magic is Chaos, Art and Science. It is a curse, a blessing and a progression.
Choose One: Spawn a Unicorn that boosts all other units by 2; or Spawn a Chironex that deals 2 damage to all other units.
GroupGold
RarityLegendary
FactionNeutral
Power6
TypeMage
Geralt: Aard
Geralt: Aard
A blast of concentrated energy that pummels everything in its path. Great for when you forget your keys.
Deal 3 damage to 3 enemies and move them to the row above.
GroupGold
RarityLegendary
FactionNeutral
Power6
TypeWitcher
Ragh Nar Roog
Ragh Nar Roog
In the Final Age, Hemdall will come forth to face the evil issuing from the land of Morhogg – the legions of wraiths, demons and specters of Chaos.
Apply a Hazard to each enemy row that deals 2 damage to the Highest unit on turn start.
GroupGold
RarityLegendary
FactionNeutral
TypeSpecial
Renew
Renew
Medicus curat, magicae sanat.
Resurrect a non-Leader Gold unit.
GroupGold
RarityLegendary
FactionNeutral
TypeSpecial
Sigismund Dijkstra
Sigismund Dijkstra
Really believe you can dupe me with that tale you just pulled from your arse?
Spying.
Play 2 random cards from your deck.
GroupGold
RarityLegendary
FactionNorthern Realms
Power4
Ge'els
Ge'els
Paintings should convey emotion, not words.
Look at a Gold and Silver card from your deck, then play 1 and move the other to the top of the deck.
GroupGold
RarityLegendary
FactionMonster
Power1
TypeWild Hunt
Draug
Draug
Some men cannot admit defeat. Some keep fighting from beyond the grave.
Resurrect units as 1-power Draugirs until you fill this unit's row.
GroupGold
RarityLegendary
FactionMonster
Power10